AI Insights · Timothy · July 2024
Top 5 Stickman Games on Android in Latin America Q2 2024
In Q2 2024, the top Stickman games on Android in Latin America saw varied performance in terms of downloads, revenue, and active users. Here's a summary of their trends.
In Q2 2024, the performance of the top Stickman games on the Android platform in Latin America showed significant trends in downloads, revenue, and weekly active users. Data from Sensor Tower reveals interesting insights into these applications.
Stick War: Legacy by Max Games Studios experienced a steady increase in downloads, starting at approximately 84.8K in the first week of April and reaching 113.8K by the last week of June. Revenue fluctuated, peaking at around $1K in early April and closing the quarter at $1.1K. The game maintained a strong base of weekly active users, growing from 247.9K to 277.5K throughout the quarter.
Stickman Warriors from SkySoft Studio saw a decline in downloads early in the quarter, from 212K to around 143.3K by mid-June, before rebounding to 167.2K in the last week. Revenue showed a downward trend, starting at $856 and ending at $542. Weekly active users also saw a decrease from 1.05M to approximately 848.4K by the end of June.
Soldier Wars RPG Fight Battle by MULTICAST GAMES had a challenging quarter in terms of downloads, starting at 5.7K and dropping to just 128 in early May before recovering to 1.2K by the end of June. Revenue remained low, peaking at $470 in late April and closing at $168. The game’s weekly active users declined from 10.1K to around 1.9K.
Stickman Party 2 3 4 MiniGames by PlayMax Game Studio saw consistent growth in downloads, beginning at 266.1K and rising to 342.8K by the end of June. Revenue remained relatively stable, fluctuating between $64 and $241. The game maintained a high number of weekly active users, starting at 3.2M and peaking at 3.4M.
Draw a Stickman: EPIC 2 from Hitcents showed a steady increase in downloads, from 6.1K in early April to 12.6K by the end of the quarter. Revenue fluctuated slightly, peaking at $176 in late April and ending at $147. The game’s weekly active users saw growth from 21.9K to 35.4K.
For more detailed insights and data, visit Sensor Tower.